GH GambleHub

Data economics in iGaming

1) Why iGaming'y "data economy"

Data is not an "infrastructure obligation," but an asset that is converted into GGR, margin and risk mitigation. The data economy answers three questions:

1. Where is the value? (deposit/rate growth, retention, fraud/chargeback reduction, CAC↓)

2. How much does it cost? (collection, storage, calculations, licenses, labor, compliance)

3. How to prove the effect? (uplift/increment, causal A/B, guardrails)


2) Units of value and basic formulas

GGR = 'bets - wins' (by segment/game/channel).
ARPPU/ARPU - average revenue per paying/user.
LTV = 'Σ (marginal cash flow _ t/( 1 + r) ^ t)' including deductions and bonuses.
CAC - cost of attraction (including affiliates and media billing).
Net Gaming Revenue (NGR) - GGR minus provider bonuses/taxes/fees.
Uplift (Δ) - metric increment from action/model vs control.

The goal of analytics is to maximize 'NGR - (Cost_data + Cost_marketing + Cost_risk)' under compliance and responsible gambling restrictions.


3) Data → solutions → money chain

1. Collection: events (sessions, rates, deposit/withdrawal), payments, KYC/AML, support, content, technical metrics.
2. Preparation: contracts, DQ, features, showcases (batch/stream).
3. Models/Rules: recommendations, risk limits, anti-fraud, NBA/pricing, lobby personalization.
4. Delivery: CRM/CDP, push/email/chat bots, on-site widgets, limits/cool-offers.
5. Measurement: A/B/bandits, causality, GGR and retention increment, cost-to-serve.


4) Cost Map (TCO) and FinOps for Data

TCO layers:
  • Collection: SDK/streaming, brokers, CDC.
  • Storage: lake/OLAP, backups, versions, cold layers.
  • Processing: ETL/ELT, streaming, feature platform, ML/LLM calculations.
  • Licenses and tools: catalogs, DQ, observability.
  • Command: DS/DE/DA, SRE data, annotation.
  • Compliance/security: KYC/AML, RG (Responsible Gaming), encryption, audit, legal advice.
  • Egress/partners: data exchange, reports, integrations.
FinOps principles:
  • Chargeback/Showback costs to teams/products.
  • Budget guardrails on clusters and showcases (p95, bytes scanned, GPU-hours).
  • Quotas/limits (scan caps, concurrency, off-peak backfill).
  • Cost-aware planning: hot real-time for Gold cases only.

5) Data Investment Prioritization Matrix

Evaluate initiatives along two axes: Increment to NGR/risk savings × Payback period/SarEx.

Gold (high Δ and fast payback):
  • Anti-fraud/chargeback rates, deposit/responsible play limits.
  • Lobby/banner personalization, NBA for re-deposit.
  • Real-time SLO alerts for payments/gaming sessions.
  • Silver: dynamic promotional targeting, bonus pricing, look-alike.
  • Bronze: long-term R&D models, low-frequency back-office reports.

6) Economy real-time vs batch

Real-time = latency-premium: we pay more for compute/engineering, we pay back if the deadline for solutions ≤ 1-60 seconds and the Δ to GGR/risk loss is significant.
Near-real-time (1-5 min): cheap compromise for marketing/operations.
Batch (hour/day): training, reporting, long tail analytics.
Rule: protect every real-time showcase with a business case and SLA→SLO→$ effect.


7) Data monetization

B2C (indirect): personalization of content/promotions → LTV↑, ottok↓, pretenzii↓.

B2B (forward/quasi-forward):
  • Reports/analytics to partners (game providers, affiliates) with depersonalization and aggregates.
  • Recommendation/anti-fraud API for white-label/partner operators (with hard SLAs and compliance).
  • Data coop within the holding: exchange of storefronts, a common feature platform.
  • Important: license compliance, anonymization/diff. privacy, prohibition of re-identification.

8) Marketing and attribution economics

Incremental attribution: geo-experiments, PSA, MTA + RTA with causal adjustments.
Uplift models: we show the campaign only to those who are expected to Δ> 0.
Creative × context: mixed effects (hour/channel/segment) - target sparingly.
Guardrails: complaints, RG triggers, frequency limits and cooling windows.


9) Risk & Compliance: Impact on P&L

KYC/AML/sanction screening: automation reduces manual labor/fines.
Responsible Gaming: limits and scoring of harmful patterns → retention "healthy," legal riski↓.
Audit/logging/DSAR: there is a cost, but this is insurance against incidents and blocking.
Data localization and RLS/CLS: Infrastructure costs are offset by market access.


10) Data economy metrics

Cost-to-Serve (CTS) on 1k events/requests/scoring.
Cost-per-Insight (CPI) and Cost-per-Decision (CPD) are the full path to action.
Δ NGR/ Δ LTV per feature/model/campaign.
Payback Period and ROI analytical initiatives.
Coverage/Adoption (what proportion of traffic/agents uses the model/showcase).
Quality Guardrails: p95 latency, freshness, DQ violations/c 1k events.


11) Bonus pricing and anti-arbitration

Individual bonus limits: risk function and CLV; we fine exploit behavior.

Fair promo pricing: optimization by uplift to NGR, and not by "response in general."

Antibot/anti-multi-account: graph features, device fingerprint, behavioral vectors.


12) Architectural solutions affecting the economy

Column formats + ZSTD/clustering: fewer scans → cheaper reports.
Feature Store (online/offline single spec): less duplication, fewer errors.
Thread prioritization and admission-control: Gold showcases do not suffer from research battles.
Caching and materializations: pre-aggregates for hot dashboards.
Spot/Preemptible resources for Bronze-rebuild.
Edge-enrichment: cheap local solutions, less egress.


13) Proof of effect (causal)

A/B with increment to NGR/deposits, stratified by country/channel/device.
Bands for real-time NBA/prices - risk limit (guardrail KPI).
Diff-in-Diff/SCM for regulatory/external shocks.
Post-hoc audit: performance regression, replace the "last click" with causal uplift.


14) Roles and Ownership Model

Product Data Owner: P&L responsibility for display cases/models.
FinOps for Data: quotas, budget alerts, TCO and CTS reports.
Risk & Compliance: RG/KYC/AML, audit, privacy policy.
Analyst/DS/DE: hypotheses, models, experiments, window supply.
Partner Lead: B2B analytics packages, SLAs and licensing.


15) Antipatterns

Zero causality. Reports instead of increment → marketing "eats budget."

"All in real-time." No deadline - no speed bonus.
No FinOps. Expensive scans and ownerless showcases.
Bonuses "for all." Arbitration and budget burning.
Lack of RG/compliance in P & L. Risks and fines "eat up" the effect of analytics.
Opaque models. It is difficult to defend on audits/disputes with payments/regulator.


16) Implementation Roadmap

1. Inventory & Baseline: Showcase/Model/Value Register (CTS/CPI), Gold/Silver/Bronze Card.
2. Objectives and effects: 3-5 cases with NGR/ Δ LTV Δ forecast and payback period.
3. FinOps: quotas, limits, chargeback, value panels; off-peak/spot rules.
4. Causal dimension: experimental framework, uplift models, guardrails.
5. Compliance in the circuit: RG/KYC/AML, privacy/DSAR, RLS/CLS - as code.
6. Monetization/partners: impersonal reports, APIs with SLAs, licenses.
7. Scale: multi-region, edge, knowledge graphs, thread prioritization automation.


17) Pre-data initiative checklist

  • The business case is described: effect metric (Δ NGR/ Δ LTV) and deadline solution.
  • Calculated CTS/CPI/CPD and budget, there are limits and off-peak policies.
  • Compliance/privacy agreed (RG/KYC/AML, RLS/CLS, DSAR).
  • Set up experiments/bands, recorded guardrail KPI.
  • Owners, SLA/SLO, delivery and feedback channels are defined.
  • Monetization/reporting plan to partners (if applicable), license terms.
  • Observability panels: p95 latency, freshness, bytes scanned, cost per insight.

18) Mini-templates (pseudo-YAML/SQL)

18. 1 Showcase Value Profile

yaml datamart_cost_profile:
name: rt_player_lobby slo: {latency_p95_ms: 200, freshness_s: 5}
traffic_qps: 1200 cost_guardrails:
max_cts_usd_per_1k: 0.45 gpu_hours_day: 4 priority: gold backfill: offpeak

18. 2 Initiative Effect Card

yaml data_initiative:
name: nba_deposit_retry target_metric: NGR expected_uplift: +2.1% (p90)
payback_days: 28 experiment: ab_test_stratified(country, device_os)
guardrails: [complaints_rate<=0.02, rg_flags_no_increase]

18. 3 Bonus pricing policy

yaml bonus_pricing:
model: uplift_ltv_v3 min_expected_uplift_pp: 0.3 max_bonus_cost_pct_ggr: 12 cooldown_days: 7 anti_arbitrage: on

18. 4 FinOps for queries

yaml query_policy:
max_scan_mb: 2048 deny_patterns: ["SELECT "]
cost_alert:
threshold_usd: 50 notify: "data-finops@"

18. 5 Incremental valuation

sql
-- uplift по сегменту select segment,
avg(treatment_outcome - control_outcome) as uplift from causal_results group by segment order by uplift desc;

19) The bottom line

Data economics in iGaming is the discipline of how every event and every model affects money, risk, and compliance. Hard SLOs and FinOps-guardrails, causal effect measurement, real-time prioritization only where there is a deadline premium, and integration of RG/KYC/AML into P&L all turn the data platform from a cost center to an engine of NGR, LTV and business sustainability.

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