UX and interfaces
UX and interfaces are the face of the Gamble Hub, a visible part of the deep tech ecosystem. Here, each button, table and signal is subordinated to one goal - to make complex simple, and interaction with the system intuitive and predictable.
In classic B2B platforms, interfaces often act as "panels for specialists," where system logic is more important than user perception. Gamble Hub redefines this:- UX is not an add-on over a function, but the very form of interaction with the intelligence of the system.
- the operator is important for the speed of reaction and control of circuits, the provider - analytics and efficiency signals, the partner - transparency and revenue forecast, the engineer - stability and API tracing.
The system adjusts to everyone without losing its integrity - this is the principle of context UX.
Key principles of Gamble Hub interfaces:1. Unified visual language. All elements are subject to a strict design system: colors, fonts, icons and indents are consistent at the component level. This creates a "shared space" effect - where different modules look and feel like one.
2. Intelligent dashboards. The data is not just displayed, but prompted: the system highlights anomalies, trends and deviations, signals important changes.
3. Drag & Drop configuration. Each user can customize their own panel, filters and priorities - the interface adjusts to the rhythm of work.
4. Instant feedback. Any action results in a limit change, report filter, campaign launch, or RTP update being displayed without a reboot.
5. Mobile-safe and adaptability. All UX logic is preserved on mobile devices: from graphs to management tools and analytics.
The Gamble Hub interfaces are based on the philosophy of transparent control - when the user sees not only the result, but also the structure of what is happening. Panels and dashboards become not just tools, but a solution space.
UX is also trust.
When the interface is clear, actions are predictable, and data is consistent between screens and reports, the user ceases to be "afraid of the platform" and begins to interact with it as a partner.
Gamble Hub combines aesthetics and functionality: minimalism, speed, contrast and semantic navigation.
There are no "decorations" here - each element works for the goal: to make the operating power of the network accessible and understandable to any participant.
UX and interfaces are not a shell, but a language of interaction between a person and a system.
Gamble Hub turns the interface into a strategic tool where every action is intuitive, every solution is transparent, and every screen speaks in efficiency language.
Key Topics
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UX availability and interfaces for all
A practical guide to creating accessible interfaces: WCAG principles, semantics and ARIAs, keyboard navigation, contrast and color, focus management, forms and errors, tables and graphs, video/audio subtitles, reduced mobility modes, localization and RTL, drag-and-drop and captche alternatives, test plan (manual/auto), quality metrics and implementation checklists.
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Custom scripts
A practical guide to formalizing user scenarios: collecting requirements (JTBD, interviews, diaries), persons and contexts, User/Job Stories, Use Cases and Acceptance Criteria, CJM and Story Mapping, branches (happy/sad/edge cases), A11y-nuances, analytical markup and success metrics. Included are templates, checklists, anti-patterns, and implementation plan.
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Mobile-safe design
A practical guide to Mobile-safe design: grid and safe-area for bangs, 48px targets, gestures with keyboard/button alternatives, keyboard types and autocomplete, offline/slow networks, traffic and battery savings, performance (LCP/INP/TTI), availability (WCAG, Voice Over/TalkBack), privacy and resolutions, fluffs and background tasks, dark theme and haptics. Includes checklists, HTML/CSS/JS snippets, and implementation plan.
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Contrast interfaces and readability
Guidelines for designing contrast interfaces for high readability: WCAG 2 standards. 2, working with color systems (sRGB/Lab/OKLCH), dark/light themes, media text, component states, validation for people with color vision impairments, test automation, and checklists for design and development.
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Color system and branded palettes
A Practical Guide to Building a Color System: Brand Core, Semantic Roles, Tone Scales, OKLCH/Lab, Light/Dark Themes, States, and Accessibility (WCAG). Checklists, anti-patterns, integration with design system and CI.
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Adaptive design and fracture points
A complete guide to responsive design: mobile-first, choosing breakpoints from analytics, container and media queries, fluid typography ('clamp ()'), grids and densities, image management and aspect-rational, input-modalities (mouse/touch/keyboard), performance and A11y. Tokens, code snippets, anti-patterns and QA checklist.
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Context Menus and Quick Actions
Full guide to context menus and quick actions: when to use, patterns (right-click, kebab/ellipsis, long-press, command palette), grouping and priority, icons and signatures, confirmations and undo, accessibility (ARIA 'menu '/' menuitem', roving tabindex, typeahead), performance and positioning, mobile gestures, telemetry, and QA. iGaming specifics: "Quick bet," favorites, cash out, moderation.
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Built-in validation and UX errors
Full guide to built-in validation: strategy (before/during/after input), local and server checks, debugging and asynchronous, masks and auto-tips, error copywriting, saving progress, availability (ARIA/roles), privacy and security, international formats, critical scenarios (payments, KYC). Tokens, patterns and snippets.
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User Profile Interface
System guide for profile design: partition architecture, header and identification, security (password, 2FA, sessions), payments and limits, ACC/documents, preferences and notifications, transaction history, privacy and data (DSAR/export/deletion), a11y and localization, mobile patterns, blank/errors, metrics, anti-patterns. Specificity of iGaming: odds format, quick bets, responsible game limits, CUS/payout statuses.
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Avatars, statuses and presence
Guide to creating and managing avatars and statuses: identification, activity levels (online/offline/away/busy), action statuses (plays, bets, participates in a tournament), presence synchronization in real-time, fallback and initialization, loading and storing images, accessibility and privacy. Specifics of iGaming: live rooms, leaderboards, tournaments, PvP arenas and streams.
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Multilingual interfaces and localization
A comprehensive guide to the design and development of multilingual interfaces: locale and folbek strategy, keys and naming, ICU-pluralization and formatting (dates, numbers, currencies, units), RTL and writing direction, pseudolocalization and testing, screenshots for translators, secure placeholders, content slices and text extension. Specifics of iGaming: legal disclaimers, responsible play, payment methods and KYC/AML formulations. Design system tokens, snippets and QA checklists.
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Switching currencies in the interface
Practical guide to currency switch design and implementation: models (mapping vs conversion), formatting ('Intl'), codes and symbols (US $/CA $), decimal places (JPY/CLP/crypto), rates (source, cache, latch time), commission and spread notifications, performance and caching, mobile patterns, availability and localization. Specifics of iGaming: account currency, rate/deposit/output currency, rate fixing during calculation, reporting. Tokens, snippets, metrics and QA checklist.
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Interfaces by Role and Access
Role and rights-based interface design methodology: strategic model (RBAC/ABAC), permission architecture, editing vs viewing, data masking, no access states, route/component guards, phicheflags, auditing and tracing. Specifics of iGaming: separation of duties (four eyes), financial and KYC screens, PAN tokenization, limits and sanction flags. Snippets, design system tokens, metrics, QA and anti-patterns.
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UX for mobile casino operators
Full mobile UX design guide for iGaming operator: mobile funnels (lending→registratsiya→KUS→depozit→igra→povtornyy deposit), navigation and gestures, payments (Apple/Google Pay, A2A, 3DS/SCA), live casino on phone, performance and metrics (TTFB/TTI/INP/CLS/FPS), responsible play, anti-fraud, accessibility and localization, fluffs/diplinks, PWA vs native, design system and implementation checklists.
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UX testing and feedback
Detailed guide to UX testing - from usability sessions and A/B experiments to satisfaction metrics and feedback collection tools. How to build a cycle of continuous improvement of interfaces based on data and user behavior.
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Heat Maps and Click Analytics
Full guide to heatmaps: clicks, scrolling, movements, rage clicks, dead clicks, segmentation, privacy and funnel integration. Customization, interpretation and A/B iteration practices for UX and iGaming platforms.
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Recording sessions and behavioral analysis
A practical guide to collecting and analyzing user session records: goals, metrics, privacy and masking, sample selection, annotations, behavior patterns, dashboards, and the process of implementing improvements. With examples for iGaming/UI platforms.
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Eye-tracking and UX navigation
A practical guide to using eye tracking to optimize navigation and visual hierarchy: how to plan research, configure Areas of Interest (AOI), collect metrics (TTFF, dwell time, transitions), interpret heatmap/scanpath, avoid traps and turn finds into product solutions. Included are scenario templates, checklists, and examples for financial/gaming interfaces.
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UX ethics and manipulation boundaries
Guide for grocery and UX teams: ethics principles (autonomy, benevolence, fairness, explainability), difference between persuasion and manipulation, map of "dark patterns," working with vulnerable groups, privacy and personalization, monetization without abuse, trust metrics, ethical review process, checklists and templates for experiments.
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Dangerous UX Patterns and Prevention
A complete guide to "dark" and risky UX patterns: category map (deception, coercion, hiding, overload, dependence), real-world examples, risk signals, detection techniques, ethical alternatives, trust metrics and the review process. Checklists, flow reboot templates, guide for local legal requirements.
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UX for operators and partners
A practical guide to designing b2b interfaces for operators and the iGaming partner network: roles and rights, desktops and alerts, financial metrics and reporting, partner cabinet and tracking, compliance and security, localization and A11y, incident processes and SLAs. With screen templates, checklists and microcopy.